// console.cpp: the console buffer, its display, and command line control
#include "cube.h"
#define CONSPAD (FONTH/3)
VARP(altconsize, 0, 0, 100);
VARP(fullconsize, 0, 40, 100);
VARP(consize, 0, 6, 100);
VARP(confade, 0, 20, 60);
VAR(conopen, 0, 0, 1);
VAR(numconlines, 0, 0, 1);
int fullconsole;
struct console : consolebuffer<cline>
{
int conskip;
void setconskip(int n)
{
int visible_lines = (int)(min(fullconsole ? ((VIRTH * 2 - 2 * CONSPAD - 2 * FONTH / 3)*(fullconsole == 1 ? altconsize : fullconsize)) / 100 : FONTH*consize, (VIRTH * 2 - 2 * CONSPAD - 2 * FONTH / 3)) / (CONSPAD + 2 * FONTH / 3)) - 1;
conskip = clamp(conskip + n, 0, clamp(conlines.length()-visible_lines, 0, conlines.length()));
}
static const int WORDWRAP = 80;
void addline(const char *sf) { consolebuffer<cline>::addline(sf); numconlines++; }
void render()
{
int conwidth = (fullconsole ? VIRTW : int(floor(getradarpos().x))) * 2 - 2 * CONSPAD - 2 * FONTH / 3;
int h = VIRTH*2 - 2*CONSPAD - 2*FONTH/3;
int conheight = min(fullconsole ? (h*(fullconsole == 1 ? altconsize : fullconsize)) / 100 : FONTH*consize, h);
if (fullconsole) blendbox(CONSPAD, CONSPAD, conwidth + CONSPAD + 2 * FONTH / 3, conheight + CONSPAD + 2 * FONTH / 3, true);
int numl = conlines.length(), offset = min(conskip, numl);
if (!fullconsole && confade)
{
if(!conskip)
{
numl = 0;
loopvrev(conlines) if(totalmillis-conlines[i].millis < confade*1000 + 1000) { numl = i+1; break; }
}
else offset--;
}
int y = 0;
loopi(numl) //determine visible height
{
// shuffle backwards to fill if necessary
int idx = offset+i < numl ? offset+i : --offset;
char *line = conlines[idx].line;
int width, height;
text_bounds(line, width, height, conwidth);
y += height;
if(y > conheight) { numl = i; if(offset == idx) ++offset; break; }
}
y = CONSPAD+FONTH/3;
loopi(numl)
{
int idx = offset + numl-i-1;
cline &l = conlines[idx];
char *line = l.line;
int fade = 255;
if (totalmillis >= l.millis + confade * 1000 && !fullconsole)
{
// fading out
fade = (l.millis + 1000 + confade*1000-totalmillis)*255/1000;
y -= FONTH * (totalmillis - l.millis - confade*1000) / 1000;
}
else if(/*i+1 == numl &&*/ totalmillis - l.millis < 500)
{
// fading in
fade = (totalmillis - l.millis)*255/500;
y += FONTH * (l.millis + 500 - totalmillis) / 500;
}
draw_text(line, CONSPAD+FONTH/3, y, 0xFF, 0xFF, 0xFF, fade, -1, conwidth);
int width, height;
text_bounds(line, width, height, conwidth);
y += height;
}
}
console() : consolebuffer<cline>(200), conskip(0) {}
};
VARP(chatfade, 0, 15, 30);
struct chatlist : consolebuffer<cline>
{
static const int FADEMAX = 6;
void render()
{
const int conwidth = 2 * VIRTW * 3 / 10;
int linei = 0, consumed = 0, y = 2 * VIRTH * 52 / 100;
loopi(conlines.length())
{
char *l = conlines[i].line;
int width, height;
text_bounds(l, width, height, conwidth);
consumed += ceil(float(height/FONTH));
if (consumed > (fullconsole ? FADEMAX : maxlines))
break;
++linei;
}
loopi(linei)
{
cline &l = conlines[i];
if (totalmillis <= l.millis + chatfade * 1000 + 1000 || fullconsole)
{
int fade = 255;
if (!fullconsole)
{
if(totalmillis >= l.millis + chatfade*1000)
{
// fading out
fade = (l.millis + 1000 + chatfade*1000 - totalmillis) * 255/1000;
y -= FONTH * (totalmillis - l.millis - chatfade*1000) / 1000;
}
else if(i >= FADEMAX)
l.millis = totalmillis - chatfade*1000; // for next frame
}
if(/*!i &&*/ totalmillis - l.millis < 500)
{
// fading in
fade = (totalmillis - l.millis)*255/500;
y += FONTH * (500 - totalmillis + l.millis) / 500;
}
int width, height;
text_bounds(l.line, width, height, conwidth);
y -= height;
draw_text(l.line, CONSPAD+FONTH/3 + VIRTW / 100, y, 0xFF, 0xFF, 0xFF, fade, -1, conwidth);
}
}
}
chatlist() : consolebuffer<cline>(FADEMAX * 2) { }
};
VARP(obitfade, 0, 10, 60);
VARP(obitalpha, 0, 75, 100);
VARP(obitamt, 0, 1, 4); // 0: very compact, 1: show humans, 2: show humans and suicides, 3: show all, 4: show all plus the prefix
void obit_name(char *out, playerent *pl, bool dark, int type)
{
if (!pl)
{
*out = '\0';
return;
}
const char colorset[2][3] = { { '0', '1', '3' }, { 'm', 'o', '7' } };
int color2 = pl == player1 ? 1 : isteam(pl, player1) ? 0 : 2;
if (type == 0)
formatstring(out)("\f%c%c", colorset[dark ? 1 : 0][color2], !color2 ? '+' : color2 == 1 ? '*' : '-');
else if (type == 1)
formatstring(out)("\f%c%s", colorset[dark ? 1 : 0][color2], !color2 ? "++" : color2 == 1 ? "**" : "--");
else if (obitamt >= 4)
formatstring(out)("\f%c%c%s", colorset[dark ? 1 : 0][color2], !color2 ? '+' : color2 == 1 ? '*' : '-', colorname(pl));
else
formatstring(out)("\f%c%s", colorset[dark ? 1 : 0][color2], colorname(pl));
}
enum
{
OBIT_ICON_HEADSHOT = 0,
OBIT_ICON_CRIT,
OBIT_ICON_REVENGE,
OBIT_ICON_FIRST,
OBIT_ICON_SCOPE_NONE,
OBIT_ICON_SCOPE_QUICK,
OBIT_ICON_SCOPE_RECENT,
OBIT_ICON_SCOPE_HARD,
OBIT_ICON_NUM,
};
struct oline
{
char *actor, *target, *str;
int millis, obit, style, assist, combo, merges;
bool headshot;
void cleanup() const { delete[] actor; delete[] target; delete[] str; }
bool mergable(const oline &o)
{
if (o.obit != obit || strcmp(o.actor, actor) || strcmp(o.target, target))
return false;
const int stylemask = obit == GUN_KNIFE || obit == GUN_RPG ? FRAG_GIB | FRAG_FLAG : obit == GUN_GRENADE ? FRAG_GIB : FRAG_NONE;
return !((o.style ^ style) & stylemask); // (o.style & stylemask) == (style & stylemask);
}
void merge(const oline &o)
{
// obit matches
style |= o.style & ~FRAG_SCOPE; // merge styles
headshot |= o.headshot;
millis = max(millis, o.millis); // merge time by using the later one
assist = max(assist, o.assist); // merge assist by using the larger one
combo = max(combo, o.combo); // merge combo by using the larger one
merges += o.merges; // merge merge count
o.cleanup();
recompute();
}
int width, icons[OBIT_ICON_NUM];
void recompute()
{
#define SETICON(icon, cond, s) cond { icons[icon] = text_width(str) + FONTH * 2 / 5; concatstring(str, s); }
#define SETICON1(icon, cond) SETICON(icon, cond, " ") // the width of a 1:1 icon is 2 spaces + 1 space
memset(icons, 0, sizeof(icons));
copystring(str, actor);
if (assist)
concatformatstring(str, " \f2(+%d)", assist);
switch (style & FRAG_SCOPE)
{
case FRAG_SCOPE_NONE:
SETICON1(OBIT_ICON_SCOPE_NONE, if (sniper_weap(obit)));
break;
case 0:
SETICON1(OBIT_ICON_SCOPE_QUICK, if (obit < OBIT_START && ads_gun(obit)));
break;
case FRAG_SCOPE_NONE | FRAG_SCOPE_FULL:
SETICON1(OBIT_ICON_SCOPE_RECENT, );
break;
case FRAG_SCOPE_FULL:
SETICON1(OBIT_ICON_SCOPE_HARD, );
break;
}
SETICON1(OBIT_ICON_FIRST, if (style & FRAG_FIRST));
concatformatstring(str, " \f4[\f5%s\f4] ", actor[0] ? killname(obit, style) : suicname(obit));
SETICON1(OBIT_ICON_HEADSHOT, if (headshot));
SETICON1(OBIT_ICON_REVENGE, if (style & FRAG_REVENGE));
SETICON1(OBIT_ICON_CRIT, if (style & FRAG_CRIT));
// TODO other icons
if(style & FRAG_RICOCHET)
concatstring(str, "\f6< "); // temporary "icon"
if(style & FRAG_PENETRATE)
concatstring(str, "\f6> "); // temporary "icon"
concatstring(str, target);
if (combo > 1)
concatformatstring(str, " \f3[#%d]", combo);
if (merges > 1)
concatformatstring(str, " \f9(x%d)", merges);
width = text_width(str);
}
};
struct obitlist : consolebuffer<oline>
{
obitlist() : consolebuffer<oline>() {}
static const int FADEMAX = 12;
oline &addline(playerent *actor, int obit, int style, bool headshot, playerent *target, int combo, int assist, int millis)
{
// add a line to the obit buffer
oline cl;
// constrain the buffer size
if (conlines.length() && conlines.length()>maxlines)
conlines.pop().cleanup();
cl.actor = newstringbuf("");
cl.target = newstringbuf("");
cl.str = newstringbuf("");
cl.millis = millis; // for how long to keep line on screen
cl.obit = obit;
cl.style = style;
cl.assist = assist;
cl.combo = combo;
cl.merges = 1;
cl.headshot = headshot;
if (actor && actor != target)
obit_name(cl.actor, actor, false, (obitamt >= 3 || (actor->ownernum < 0 && obitamt >= 1)) ? 2 : (actor->ownernum < 0) ? 1 : 0);
if (target)
obit_name(cl.target, target, obit < OBIT_SPECIAL, (obitamt >= 3 || (actor == target && obitamt >= 2) || ((target->ownernum < 0) && obitamt >= 1)) ? 2 : (target->ownernum < 0) ? 1 : 0);
cl.recompute();
// try merge
loopv(conlines)
if (fullconsole || (i < FADEMAX && totalmillis - conlines[i].millis < obitfade * 1000))
if (cl.mergable(conlines[i]))
{
cl.merge(conlines.remove(i)); // remove, and "merge" into our line
break;
}
return conlines.insert(0, cl);
}
void mergeobits()
{
// merge all possible obits
loopv(conlines) loopvjrev(conlines)
{
if (j <= i) break;
else if (conlines[i].mergable(conlines[j]))
conlines[i].merge(conlines.remove(j));
}
}
void render()
{
const float ts = 1.8f; // factor that will alter the text size
glPushMatrix();
glLoadIdentity();
glOrtho(0, VIRTW*ts, VIRTH*ts, 0, -1, 1);
int origVIRTW = VIRTW;
glTranslatef((float)ts*VIRTW*(monitors - 2 + (monitors&1))/(2.*monitors), 0., 0.);
VIRTW /= (float)monitors/(float)(2 - (monitors & 1));
int linei = 0, /*consumed = 0,*/ y = ts * VIRTH * .5f;
// every line is 1 line
linei = min(fullconsole ? FADEMAX : maxlines, conlines.length());
loopi(linei)
{
oline &l = conlines[i];
if (fullconsole || totalmillis <= l.millis + obitfade * 1000 + 1000)
{
float fade = 1;
if (!fullconsole) // fading out
{
if (totalmillis >= l.millis + obitfade * 1000)
{
fade = float(l.millis + 1000 + obitfade * 1000 - totalmillis) / 1000;
y -= FONTH * (totalmillis - l.millis - obitfade * 1000) / 1000;
}
else if (i >= FADEMAX) l.millis = totalmillis - obitfade * 1000; // for next frame
}
if (/*!i*/ totalmillis - l.millis < 500) // fading in
{
fade = float(totalmillis - l.millis) / 500;
y += FONTH * (l.millis + 500 - totalmillis) / 500;
}
fade *= obitalpha / 100.f;
int x = (VIRTW - 16) * ts - l.width;
y -= FONTH;
draw_text(l.str, x, y, 0xFF, 0xFF, 0xFF, fade * 0xFF);
bool obit_loaded = false;
loopi(OBIT_ICON_NUM)
{
if (!l.icons[i]) continue;
static char iconvalue[2] = { '.', '\0' };
iconvalue[0] = i + '0';
if (!obit_loaded)
{
pushfont("obit");
obit_loaded = true;
}
draw_text(iconvalue, x + l.icons[i], y, 0xFF, 0xFF, 0xFF, fade * 0xFF);
}
if (obit_loaded)
popfont();
}
}
VIRTW = origVIRTW;
glPopMatrix();
}
} obits;
console con;
chatlist chat;
textinputbuffer cmdline;
char *cmdaction = NULL, *cmdprompt = NULL;
bool saycommandon = false;
VARFP(maxcon, 10, 200, 1000, con.setmaxlines(maxcon));
void setconskip(int *n) { con.setconskip(*n); }
COMMANDN(conskip, setconskip, "i");
void toggleconsole()
{
if (!fullconsole) fullconsole = altconsize ? 1 : 2;
else fullconsole = (fullconsole + 1) % 3;
conopen = fullconsole;
if (fullconsole)
obits.mergeobits();
}
COMMANDN(toggleconsole, toggleconsole, "");
void renderconsole() { con.render(); chat.render(); }
void renderobits() { obits.render(); }
void addobit(playerent *actor, int obit, int style, bool headshot, playerent *target, int combo, int assist)
{
extern int totalmillis;
obits.addline(actor, obit, style, headshot, target, combo, assist, totalmillis);
}
void clientlogf(const char *s, ...)
{
defvformatstring(sp, s, s);
filtertext(sp, sp, 2);
extern struct servercommandline scl;
const char *ts = scl.logtimestamp ? timestring(true, "%b %d %H:%M:%S ") : "";
char *p, *l = sp;
do
{ // break into single lines first
if((p = strchr(l, '\n'))) *p = '\0';
printf("%s%s\n", ts, l);
l = p + 1;
}
while(p);
}
SVAR(conline,"n/a");
void conoutf(const char *s, ...)
{
defvformatstring(sf, s, s);
clientlogf("%s", sf);
con.addline(sf);
delete[] conline; conline=newstring(sf);
}
void chatonlyf(const char *s, ...)
{
defvformatstring(sf, s, s);
chat.addline(sf);
}
void chatoutf(const char *s, ...)
{
defvformatstring(sf, s, s);
clientlogf("%s", sf);
con.addline(sf);
chat.addline(sf);
}
COMMANDF(strstr, "ss", (char *a, char *b) { intret(strstr(a, b) ? 1 : 0); });
/** This is the 1.0.4 function
It will substituted by rendercommand_wip
I am putting this temporarily here because it is very difficult to chat in game with the current cursor behavior,
and chatting in this test period is extremelly important : Brahma */
int rendercommand(int x, int y, int w)
{
defformatstring(s)("# %s", cmdline.buf); /** I changed the symbol here to differentiate from the > (new talk symbol),
and make clear the console changed to the old players (like me) : Brahma */
int width, height;
text_bounds(s, width, height, w);
y -= height - FONTH;
draw_text(s, x, y, 0xFF, 0xFF, 0xFF, 0xFF, cmdline.pos>=0 ? cmdline.pos+2 : (int)strlen(s), w);
return height;
}
const char *getCONprefix(int n)
{
const char* CONpreSTR[] = {
">", // ">>>", // "TALK" // "T" // ">"
"/", // "CFG", // "EXEC" // "!" // "!"
"%", // "TEAM" // ">" // "T"
};
return (n>=0 && size_t(n) < sizeof(CONpreSTR)/sizeof(CONpreSTR[0])) ? CONpreSTR[n] : "#";
}
int getCONlength(int n)
{
const char* CURpreSTR = getCONprefix(n);
return strlen(CURpreSTR);
}
/** WIP ALERT */
int rendercommand_wip(int x, int y, int w)
{
int width, height = 0;
if( strlen(cmdline.buf) > 0 )
{
int ctx = -1;
switch( cmdline.buf[0] )
{
case '>': ctx = 0; break;
case '/': ctx = 1; break;
case '%': ctx = 2; break;
default: break;
}
defformatstring(s)("%s %s", getCONprefix(ctx), cmdline.buf+1);
text_bounds(s, width, height, w);
y -= height - FONTH;
draw_text(s, x, y, 0xFF, 0xFF, 0xFF, 0xFF, cmdline.pos>=0 ? cmdline.pos/*+1*/+getCONlength(ctx) : (int)strlen(s), w);
}
return height;
}
// keymap is defined externally in keymap.cfg
vector<keym> keyms;
const char *keycmds[keym::NUMACTIONS] = { "bind", "specbind", "editbind" };
inline const char *keycmd(int type) { return type >= 0 && type < keym::NUMACTIONS ? keycmds[type] : ""; }
void keymap(int *code, char *key)
{
keym &km = keyms.add();
km.code = *code;
km.name = newstring(key);
}
COMMAND(keymap, "is");
keym *findbind(const char *key)
{
loopv(keyms) if(!strcasecmp(keyms[i].name, key)) return &keyms[i];
return NULL;
}
keym *findbinda(const char *action, int type)
{
loopv(keyms) if(!strcasecmp(keyms[i].actions[type], action)) return &keyms[i];
return NULL;
}
keym *findbindc(int code)
{
loopv(keyms) if(keyms[i].code==code) return &keyms[i];
return NULL;
}
void findkey(int *code)
{
for (int i = 0; i < keyms.length(); i++)
{
if(keyms[i].code==*code)
{
defformatstring(out)("%s", keyms[i].name);
result(out);
return;
}
}
result("-255");
return;
}
void findkeycode(const char* s)
{
for (int i = 0; i < keyms.length(); i++)
{
if(strcmp(s, keyms[i].name) == 0)
{
defformatstring(out)("%i", keyms[i].code);
result(out);
return;
}
}
result("-255");
return;
}
COMMAND(findkey, "i");
COMMAND(findkeycode, "s");
keym *keypressed = NULL;
char *keyaction = NULL;
bool bindkey(keym *km, const char *action, int type)
{
if(!km) return false;
if(type < keym::ACTION_DEFAULT || type >= keym::NUMACTIONS) { conoutf("invalid bind type \"%i\"", type); return false; }
if(!keypressed || keyaction!=km->actions[type]) delete[] km->actions[type];
km->actions[type] = newstring(action);
return true;
}
void bindk(const char *key, const char *action, int type)
{
keym *km = findbind(key);
if(!km) { conoutf("unknown key \"%s\"", key); return; }
bindkey(km, action, type);
}
void keybind(const char *key, int type)
{
keym *km = findbind(key);
if(!km) { conoutf("unknown key \"%s\"", key); return; }
if(type < keym::ACTION_DEFAULT || type >= keym::NUMACTIONS) { conoutf("invalid bind type \"%i\"", type); return; }
result(km->actions[type]);
}
bool bindc(int code, const char *action, int type)
{
keym *km = findbindc(code);
if(km) return bindkey(km, action, type);
else return false;
}
void searchbinds(const char *action, int type)
{
if(!action || !action[0]) return;
if(type < keym::ACTION_DEFAULT || type >= keym::NUMACTIONS) { conoutf("invalid bind type \"%i\"", type); return; }
vector<char> names;
loopv(keyms)
{
if(!strcmp(keyms[i].actions[type], action))
{
if(names.length()) names.add(' ');
names.put(keyms[i].name, strlen(keyms[i].name));
}
}
names.add('\0');
result(names.getbuf());
}
COMMANDF(keybind, "s", (const char *key) { keybind(key, keym::ACTION_DEFAULT); } );
COMMANDF(keyspecbind, "s", (const char *key) { keybind(key, keym::ACTION_SPECTATOR); } );
COMMANDF(keyeditbind, "s", (const char *key) { keybind(key, keym::ACTION_EDITING); } );
COMMANDF(bind, "ss", (const char *key, const char *action) { bindk(key, action, keym::ACTION_DEFAULT); } );
COMMANDF(specbind, "ss", (const char *key, const char *action) { bindk(key, action, keym::ACTION_SPECTATOR); } );
COMMANDF(editbind, "ss", (const char *key, const char *action) { bindk(key, action, keym::ACTION_EDITING); } );
COMMANDF(searchbinds, "s", (const char *action) { searchbinds(action, keym::ACTION_DEFAULT); });
COMMANDF(searchspecbinds, "s", (const char *action) { searchbinds(action, keym::ACTION_SPECTATOR); });
COMMANDF(searcheditbinds, "s", (const char *action) { searchbinds(action, keym::ACTION_EDITING); });
struct releaseaction
{
keym *key;
char *action;
};
vector<releaseaction> releaseactions;
char *addreleaseaction(const char *s)
{
if(!keypressed) return NULL;
releaseaction &ra = releaseactions.add();
ra.key = keypressed;
ra.action = newstring(s);
return keypressed->name;
}
void onrelease(char *s)
{
addreleaseaction(s);
}
COMMAND(onrelease, "s");
void saycommand(char *init) // turns input to the command line on or off
{
SDL_EnableUNICODE(saycommandon = (init!=NULL));
setscope(false);
setburst(false);
if(!editmode) keyrepeat(saycommandon);
copystring(cmdline.buf, init ? init : ">"); // ALL cmdline.buf[0] ARE flag-chars ! ">" is for talk - the previous "no flag-char" item
DELETEA(cmdaction);
DELETEA(cmdprompt);
cmdline.pos = -1;
addmsg(SV_TYPING, "ri", saycommandon ? 1 : 0);
}
void inputcommand(char *init, char *action, char *prompt)
{
saycommand(init);
if(action[0]) cmdaction = newstring(action);
if(prompt[0]) cmdprompt = newstring(prompt);
}
void mapmsg(char *s)
{
string text;
filterrichtext(text, s);
filterservdesc(text, text);
copystring(hdr.maptitle, text, 128);
}
void getmapmsg(void)
{
string text;
copystring(text, hdr.maptitle, 128);
result(text);
}
COMMAND(saycommand, "c");
COMMAND(inputcommand, "sss");
COMMAND(mapmsg, "s");
COMMAND(getmapmsg, "");
#if !defined(WIN32) && !defined(__APPLE__)
#include <X11/Xlib.h>
#include <SDL_syswm.h>
#endif
void pasteconsole(char *dst)
{
#ifdef WIN32
if(!IsClipboardFormatAvailable(CF_TEXT)) return;
if(!OpenClipboard(NULL)) return;
char *cb;
do cb = (char *)GlobalLock(GetClipboardData(CF_TEXT));
while(!cb);
concatstring(dst, cb);
GlobalUnlock(cb);
CloseClipboard();
#elif defined(__APPLE__)
extern void mac_pasteconsole(char *commandbuf);
mac_pasteconsole(dst);
#else
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
wminfo.subsystem = SDL_SYSWM_X11;
if(!SDL_GetWMInfo(&wminfo)) return;
int cbsize;
char *cb = XFetchBytes(wminfo.info.x11.display, &cbsize);
if(!cb || !cbsize) return;
int commandlen = strlen(dst);
for(char *cbline = cb, *cbend; commandlen + 1 < MAXSTRLEN && cbline < &cb[cbsize]; cbline = cbend + 1)
{
cbend = (char *)memchr(cbline, '\0', &cb[cbsize] - cbline);
if(!cbend) cbend = &cb[cbsize];
if(commandlen + cbend - cbline + 1 > MAXSTRLEN) cbend = cbline + MAXSTRLEN - commandlen - 1;
memcpy(&dst[commandlen], cbline, cbend - cbline);
commandlen += cbend - cbline;
dst[commandlen] = '\n';
if(commandlen + 1 < MAXSTRLEN && cbend < &cb[cbsize]) ++commandlen;
dst[commandlen] = '\0';
}
XFree(cb);
#endif
}
struct hline
{
char *buf, *action, *prompt;
hline() : buf(NULL), action(NULL), prompt(NULL) {}
~hline()
{
DELETEA(buf);
DELETEA(action);
DELETEA(prompt);
}
void restore()
{
copystring(cmdline.buf, buf);
if(cmdline.pos >= (int)strlen(cmdline.buf)) cmdline.pos = -1;
DELETEA(cmdaction);
DELETEA(cmdprompt);
if(action) cmdaction = newstring(action);
if(prompt) cmdprompt = newstring(prompt);
}
bool shouldsave()
{
return strcmp(cmdline.buf, buf) ||
(cmdaction ? !action || strcmp(cmdaction, action) : action!=NULL) ||
(cmdprompt ? !prompt || strcmp(cmdprompt, prompt) : prompt!=NULL);
}
void save()
{
buf = newstring(cmdline.buf);
if(cmdaction) action = newstring(cmdaction);
if(cmdprompt) prompt = newstring(cmdprompt);
}
void run()
{
pushscontext(IEXC_PROMPT);
if(action)
{
alias("cmdbuf", buf);
execute(action);
}
else if(buf[0]=='/') execute(buf+1);
else if(buf[0]=='>') toserver(buf+1);
else if(buf[0]=='%') toserver(buf);
else toserver(buf); // execute(buf); // still default to simple "say".
popscontext();
}
};
vector<hline *> history;
int histpos = 0;
VARP(maxhistory, 0, 1000, 10000);
void history_(int *n)
{
static bool inhistory = false;
if(!inhistory && history.inrange(*n))
{
inhistory = true;
history[history.length() - *n - 1]->run();
inhistory = false;
}
}
COMMANDN(history, history_, "i");
void execbind(keym &k, bool isdown)
{
loopv(releaseactions)
{
releaseaction &ra = releaseactions[i];
if(ra.key==&k)
{
if(!isdown) execute(ra.action);
delete[] ra.action;
releaseactions.remove(i--);
}
}
if(isdown)
{
int state = keym::ACTION_DEFAULT;
if(editmode) state = keym::ACTION_EDITING;
else if(player1->isspectating()) state = keym::ACTION_SPECTATOR;
char *&action = k.actions[state][0] ? k.actions[state] : k.actions[keym::ACTION_DEFAULT];
keyaction = action;
keypressed = &k;
execute(keyaction);
keypressed = NULL;
if(keyaction!=action) delete[] keyaction;
}
k.pressed = isdown;
}
void consolekey(int code, bool isdown, int cooked)
{
if(isdown)
{
switch(code)
{
case SDLK_F1:
toggledoc();
break;
case SDLK_F2:
scrolldoc(-4);
break;
case SDLK_F3:
scrolldoc(4);
break;
case SDL_AC_BUTTON_WHEELUP:
case SDLK_UP:
if(histpos > history.length()) histpos = history.length();
if(histpos > 0) history[--histpos]->restore();
break;
case SDL_AC_BUTTON_WHEELDOWN:
case SDLK_DOWN:
if(histpos + 1 < history.length()) history[++histpos]->restore();
break;
case SDLK_TAB:
if(!cmdaction)
{
complete(cmdline.buf);
if(cmdline.pos>=0 && cmdline.pos>=(int)strlen(cmdline.buf)) cmdline.pos = -1;
}
break;
default:
resetcomplete();
cmdline.key(code, isdown, cooked);
break;
}
}
else
{
if(code==SDLK_RETURN || code==SDLK_KP_ENTER || code==SDL_AC_BUTTON_LEFT || code==SDL_AC_BUTTON_MIDDLE)
{
// make laptop users happy; LMB shall only work with history
if(code == SDL_AC_BUTTON_LEFT && histpos == history.length()) return;
hline *h = NULL;
if(cmdline.buf[0])
{
if(history.empty() || history.last()->shouldsave())
{
if(maxhistory && history.length() >= maxhistory)
{
loopi(history.length()-maxhistory+1) delete history[i];
history.remove(0, history.length()-maxhistory+1);
}
history.add(h = new hline)->save();
}
else h = history.last();
}
histpos = history.length();
saycommand(NULL);
if(h) h->run();
}
else if(code==SDLK_ESCAPE || code== SDL_AC_BUTTON_RIGHT)
{
histpos = history.length();
saycommand(NULL);
}
}
}
void keypress(int code, bool isdown, int cooked, SDLMod mod)
{
keym *haskey = NULL;
loopv(keyms) if(keyms[i].code==code) { haskey = &keyms[i]; break; }
if(haskey && haskey->pressed) execbind(*haskey, isdown); // allow pressed keys to release
else if(saycommandon) consolekey(code, isdown, cooked); // keystrokes go to commandline
else if(!menukey(code, isdown, cooked, mod)) // keystrokes go to menu
{
if(haskey) execbind(*haskey, isdown);
}
if(isdown && identexists("KEYPRESS")) // TODO: Remove this if its misued. e.x: /KEYPRESS = [ echo You pressed key code: $arg1 ] // Output: You pressed key code: 32 (if you press the spacebar)
{
defformatstring(kpi)("KEYPRESS %d", code);
execute(kpi);
}
if (!isdown && identexists("KEYRELEASE"))
{
defformatstring(kpo)("KEYRELEASE %d", code);
execute(kpo);
}
}
char *getcurcommand()
{
return saycommandon ? cmdline.buf : NULL;
}
void writebinds(stream *f)
{
loopv(keyms)
{
keym *km = &keyms[i];
loopj(3) if(*km->actions[j]) f->printf("%s \"%s\" [%s]\n", keycmd(j), km->name, km->actions[j]);
}
}
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